If Broken Vessel jumps into a Balloon as it is spawning, it cancels it. The Infected Balloon typically spawns somewhere in the air and floats straight towards the Knight to deal contact damage. Furthermore, this attack happens independently of Broken Vessel's other actions. Balloon: Broken Vessel spawns an Infected Balloon enemy with 1 health instead of its usual 15.Broken Vessel only uses this attack 3 times - at 370HP, 220HP, and 110HP. Infected Balloons stop spawning and those already in the room disappear. The whole attack lasts about four seconds with waves of blobs appearing every 0.4 seconds. Every wave has a chance to be: all 3 blobs at once, 2 blobs with 1 quickly following behind, or 1 blob with 2 quickly following. The blobs emanate downwards from Broken Vessel but rise up from beneath the ground in waves of 3 blobs. It then shakes its head back and forth and spawns a multitude of blobs of Infection. Cascade: Broken Vessel leaps to position itself around the centre of the arena.The impact of the slam creates four blobs of Infection that rise up and away in parabolic arcs at set distances from Broken Vessel. Slam: Broken Vessel leaps into the air and positions at the peak of the jump to slam directly down on the Knight.Flail: Broken Vessel swings its nail rapidly in an overhead arc left and right four times.Leap: Broken Vessel leaps either to land on the Knight's location or to move around the arena.Backstep: Broken Vessel does a quick backwards dash to reposition for another attack.Broken Vessel slashes with its nail in the middle of the dash. It travels about 75% of the entire arena during the dash. Aerial Slash: Broken Vessel levitates a short distance above the ground and then dashes forward, slashing with its nail. It travels about 75% of the arena during the dash.
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